Overview – developed by Shady Corner Games, ported by Bromio and published by Eastasiasoft, Slime Girl Smoothies is an adult puzzle title, where the objective is to make drinks by mixing ingredients from a recipe. Work your way through each set of shifts and get to know the girls working at Slimey’s Bar. This title is also on PC, however, this version of the game is exclusively for Nintendo Switch, with a link to the game available at the bottom of this review.
Disclaimer: before I get into the review, I would like to thank Eastasiasoft for providing the copy of Slime Girl Smoothies that was used for this piece. For complete transparency, I was involved in the very late stages of development for the PC release of Slime Girl Smoothies as a bug tester (my name is in the credits for this). However, my involvement in this capacity has not influenced the contents of this coverage, all thoughts and opinions are my own.
Mature Content Disclaimer: this title is intended for adults only. This is due to the inclusion of nudity, strong sexual content, strong language and fetish imagery. If you are under the age of 18 or find any of the content described here offensive, please take a look at the other content on this site.

Now with the introductions out of the way, let’s get into the review, starting off with the story of Slime Girl Smoothies. Please note, I have previously covered the PC release of this title, which you will be able to find (HERE).
Story – in the city, there is an underground bar, known for its unique manner of serving guests. This bar is called Slimey’s and it is operated by a group of Slime girls who use their assets to mix drinks. You have applied to be the floor manager, with a work trial where you will get some hands-on training with the staff. During your time there you will get to know Berry and her daughter Cherry as well as their co-workers Mint and Plum, and maybe more.
Gameplay – Slime Girl Smoothies is a unique take on the matching puzzle formula, where players must combine different fruits together, using their unique flavours to make the requested drink. To achieve this, the player place the fruits into an 8×7 mixing grid, where their colours will combine add points to the recipe wheel. Each fruit will have its own shape and colours, filling up the grid when they are dropped in from the top.

To create each of the drinks, the player must combine the different fruits to reach the designated flavour profile. The fruits will fill open spaces where they can, going from the bottom up. When fruits are placed, the fresh (brighter) ones will grant more flavour points when placed next to unused blocks, but used (darkened) ones will give less. As the game progresses, tools will be unlocked that will give players more options for fruit placement.
Each of the shifts have a set number of drinks to complete, varying in complexity of required flavour profiles. When trying to complete a drink, if the player creates the wrong flavour profile, exceeds 100 points in a flavour or has no space left, the drink will be failed. There are a limited number of turns that the player has to complete a drink, making each drop matter. Players can only fail one drink per shift, any more will lead to failing the shift and disappointing the girl.
The mechanics are relatively easy to pick up, with the first set of shifts acting as an in-depth tutorial, easing the player into the puzzle experience. This will include on screen tips to give players advice on how to get the most out of each fruit, including how to use the cutting and rotating tools. There is even a chart on screen that will show the different flavour profiles that each color combo can make, this is next to the recipe guide.

Each of the girls that the player will work with have their own unique gimmick, with Cherry easing the player into the game as the lead for the tutorial. However, the other shifts will introduce the special “flavour cells”, which will either increase or decrease the points gained in those spaces. These mechanics will push the player to think more strategically about their fruit placement, to efficiently use the limited space available.
Between shifts, the girls will talk to the player in a manner similar to that of a Dating Sim, with special CG images that will appear at set points during each of the storylines. The special CG images show the girls involved in a variety of “sticky situations”, with all of the unlocked images accessible via the gallery in the main menu. There are also special challenge modes that can be unlocked, letting players put their skills to the test.
Now with the gameplay covered, it is time to move onto the other aspects of this release, starting with the controls.
Controls – as a console port, there have been changes made to facilitate the use of a standard controller. The D-pad/left stick controls the fruit/action selection, the A button completes actions and the B button cancels them. The other functions for waiting a turn, dumping a drink and cutting/rotating fruits use the rest of the buttons very effectively, allowing for a simple to pick up experience no matter how it is played.

Difficulty – this is a fun and challenging puzzle title, with a relatively balanced difficulty curve. There are times where the challenge will spike, as there are some very challenging recipes that need to be made. This gives a level of strategy to the difficulty, as players decide if they want to hit the big or small number first, or just see what happens. But as the player progresses, the difficult drinks will be easier to complete.
Presentation – the overall visual style of the game is very pleasing to the eye, with over 100 frames of animation for the girls, with beautiful and expressive character arts for each of the girls at Slimey’s. The fruits that are featured are all humorous and rather lewd, with adult designs for them, like a ball gag, shibari ropes and condoms to name but a few. The art for the reward images just rides the edge of AO, with adjustments made that keep the titillation intact.
The sound for this release is excellent, with a soundtrack composed by the talented AlterEgo, who has excellently crafted all of the musical tracks for this release. The scenes between shifts are all fully voiced by a cast of talented independent voice actresses, who skilfully bring all of their characters to life and their unique personalities show through. All of the visual and sound elements for this release come together perfectly, creating a satisfying experience for the player.

Final Thoughts – while I have already played and reviewed the PC version of this release, I was very eager to get my hands on this version of the game. This is because I wanted to see how well the gameplay and experience could translate to a home console. That being said, this is an excellent port and the adjustments that have been made don’t compromise the original vision that the developer had. I very much enjoyed my time with this release.
I am happy to recommend this to everyone that enjoys a saucy puzzle, as the gameplay is challenging, the artwork is titillating and the story has depth to it that players can enjoy. This title is different from the majority of the mature offerings for the switch, as the focus is on the gameplay and not just sexual content. There have been some minor porting hiccups, but they don’t impact the overall gameplay experience and patches are on the way.
In the end, I am unable to give Slime Girl Smoothies a score, as I was involved in the testing for the PC release. However, I will say that the overall experience is something that we rarely see in the adult gaming space, especially when we talk about the console offerings specifically. The story is well written, the characters have depth and it is all brought together by the fantastic voice cast. If you want to check it out for yourself, a link to the game is below.
Link to Nintendo Switch version (HERE)
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